KAEWMA, S.; DEEPROM, S.; THONGTHA, K.; KAEWMA, P.; WEERAJONG, S. . Interactive Media for Cognitive Skill Improvement using a Visual Novel Game. JOURNAL OF INFORMATION SCIENCE AND TECHNOLOGY, [S. l.], v. 13, n. 2, p. 22–31, 2023. DOI: 10.14456/jist.2023.9. Disponível em: https://ph02.tci-thaijo.org/index.php/JIST/article/view/249946. Acesso em: 14 may. 2024.