NA LAMPHUN, P.; QU, J. .; PREELAKHA, P. . An Effect of Gamification on Education under Online Lives Teching. INTERNATIONAL SCIENTIFIC JOURNAL OF ENGINEERING AND TECHNOLOGY (ISJET), [S. l.], v. 4, n. 2, p. 20–27, 2020. Disponível em: https://ph02.tci-thaijo.org/index.php/isjet/article/view/241736. Acesso em: 25 apr. 2024.