การพัฒนาแพลตฟอร์มมัลติมีเดียเชิงโต้ตอบด้วยเทคโนโลยีความจริงเสมือนแบบข้ามอุปกรณ์
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การวิจัยมีวัตถุประสงค์เพื่อศึกษาระบบนิเวศดิจิทัลสำหรับออกแบบและพัฒนาแพลตฟอร์มมัลติมีเดียเชิงโต้ตอบด้วยเทคโนโลยีความจริงเสมือนและ ประเมินประสิทธิภาพแพลตฟอร์มมัลติมีเดียเชิงโต้ตอบด้วยเทคโนโลยีความจริงเสมือนแบบข้ามอุปกรณ์ ผลการวิจัยพบว่า ระบบนิเวศดิจิทัลพัฒนาแพลตฟอร์มที่พัฒนารองรับการทำงานบนอุปกรณ์ VR Desktop และ VR Meta Quest 2 ได้อย่างมีประสิทธิภาพ โดยทดสอบเชิงเทคนิค VR Desktop มีค่า Frame Rate เฉลี่ย 107.83 FPS ค่า Response Time และ Latency ต่ำกว่า 50 ms ในขณะที่อุปกรณ์ Meta Quest 2 มีค่า Frame Rate เฉลี่ย 86.63 FPS และมีค่า Latency สูงกว่าเล็กน้อยเมื่อเทียบกับ VR Desktop 2) ผลประเมินจากผู้เชี่ยวชาญ VR Desktop มีคะแนนสูงสุด (𝑥̅ = 4.46) สะท้อนถึงความเสถียรและคุณภาพและ 3) ผลการประเมินความพึงพอใจจากกลุ่มตัวอย่าง จำนวน 60 คน พบว่า การใช้งานแพลตฟอร์มระหว่าง VR Desktop กับ MetaQuest2 3600 (𝑥̅ = 4.33 S.D.=0.71)และ ระหว่าง Meta Quest 2 กับ Meta Quest 2 3600 (𝑥̅ = 4.50 , S.D.=0.50) โดยสรุปการผสานช่วยเพิ่มประสิทธิภาพของระบบนิเวศการเรียนรู้เสมือนจริงได้อย่างมีประสิทธิผล
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