The Guideline For Rapid Software Game Development On Unity Web-based Ecosystem

Main Article Content

Vatit Simakupt
Puwadol Sirikongtham

Abstract

This study proposes a guideline for rapid content-based game development within the Unity web ecosystem, focusing on processes that clearly separate team roles to improve flexibility, usability, and collaboration efficiency. By comparing traditional CMS-based approaches with a web-driven process, the findings show that the proposed method reduces overall development time by multiple of times, enables independent task execution, and ensures stronger protection of the game’s core source code. The proposed process thus provides a practical and scalable solution for modern game production, where speed, security, and adaptability are critical.

Article Details

How to Cite
[1]
V. Simakupt and P. Sirikongtham, “The Guideline For Rapid Software Game Development On Unity Web-based Ecosystem”, JIST, vol. 15, no. 2, pp. 65–76, Dec. 2025.
Section
Research Article: Web Systems and Technologies (Detail in Scope of Journal)

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