The development of learning management according to STEAM Education on balance conditions of students in Matthayomsuksa 4

Main Article Content

Pipitchai Soichomphupong

Abstract

The objectives of this study were 1) to design a learning management according to the STEAM Education criterion 75/75, 2) to compare the achievement learning management in accordance with the STEAM Education before and after after learning, and 3) to further study the satisfaction of students Learning management in accordance with STEAM Education
 on balance conditions of students in Matthayomsuksa 4; the population group is Matthayomsuksa 4 students at Dongdaochaengpattanasuksa School, Renu Nakhon District, Nakhon Phanom Province, semester 2 of the academic year 2020 under the Nakhon Phanom Secondary Education Service Area Office, amounting to 1 classroom. The total number of students is 28 students, obtained by selective selection. The tools used in the research were the development plan, learning management according to the STEAM Education on balance conditions, the STEAM Education on balance conditions learning activity set, the learning achievement test on the subject of equilibrium condition, and the STEAM Education Learning Activity Set. Assessing satisfaction with learning management towards learning management according to the STEAM Education on balance conditions of students in Matthayomsuksa 4.


                The results of the study found that 1) the learning management plan according to the STEAM Education efficiency was 83.71/82.74 which was higher than the set threshold, which was higher than the set criteria. with average after school achievement statistically significantly higher than before school at the .01 level and 3) Matthayomsuksa 4 students who received the learning management according to the STEAM Education on Balance, were satisfied with the learning management. According to the STEAM Education on equilibrium, the overall level was at the highest level.

Article Details

How to Cite
Soichomphupong, P. (2022). The development of learning management according to STEAM Education on balance conditions of students in Matthayomsuksa 4. Journal of Engineering Technology Access (JETA) (Online), 2(1), 43–55. https://doi.org/10.14456/jeta.2022.4
Section
Research Articles

References

Bagthong, M. (2018). Creation of a Sattem Suksa Learning Activity Set to develop achievements educational and creative For students in Mathayom 4. Thesis Master of Science degree Science Education. Nakhon Sawan: Rajabhat University.

Faculty of Humanities and Social Sciences. (2013). Student-centered manual. Faculty of Humanities and Social Sciences. Lampang: Lampang Rajabhat University.

Institute for the Promotion of Teaching Science and Technology (NSTDA). (2014). STEM Education. Bangkok: Institute for the Promotion of Teaching Science and Technology (NSTDA).

Office of the Basic Education Commission. (2017). Indicators and learning content in the core Science learning subject group. Bangkok: Agricultural Cooperatives Association of Thailand.

Olapiriyakul, S. (2019). STEAM EDUCATION: Educational innovation integrated into learning management. Journal of Curriculum Research and Development, 9(1), 1-16.

Panic, C. (2012). Ways to create learning for students in the 21st century. Bangkok: Somsri Foundation. Sarit Wong.

Phinichamontri, K. (2018). Developing a STEAM Education teaching and learning model to develop skills Living in the 21st Century for Secondary School Students. Retrieved January 16, 2021, from http://1.10.168.203/UserFiles/File/UDON3_20180702113631.pdf

Sathawut, Y. (2012). Strengthening science technology art and math with the STEAM Model. Retrieved January 16, 2021, from http://www.educathai.com/workshop_download_handout_download.php?id=60&page=4.

Supervision Education Unit. (2019). Guidelines for supervision to develop and promote proactive learning management. Bangkok: Office.

Wongthong, P. (2019). Effects of STEAM Education integrated learning activities on science achievement critical thinking skills and satisfaction of students in grade 4. Journal of Science Technology Research Unit and Environment for learning, 10(1), 94-112.