The design and implementation 2D Action-platformer Roguelite Game (Reconquer)

Main Article Content

Phoonum Saelao
Somchai Numprasertchai

Abstract

Gaming industry has grown rapidly due to the increasing number of players, resulting in more diverse game development.  Some games that used to be niche games in the market, such as Roguelite games, have started to gain more players because they are very different from other game genres.  This paper presents the design and development of games by integrating the Roguelite genres, action genres and platform genres, which can create fun for players through randomly generated level creation system in the game.


    The game uses a random system so that players can repeat the game from the variety each time. Players can plan, and develop decision-making ability to choose the right things to receive. This game was developed with Unity. Using various algorithms that help it run efficiently, such as A-Star search and process creation. Based on the test results from 23 players, the satisfaction score for the game was 4.37 out of 5 points, which is very high.

Article Details

Section
Research Articles

References

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